Informations:
IP: solaris-prime.no-ip.org:4242
Rules:
Roleplay RPG >>> More under RPG-Details
- It´s recommended to download the custom blocks.
- You´ll start in a Drophship that just has docked at the Solaris Citizen Registry also called SCR. After you had been registered you are free to join a existing faction or found a group with other players who aren´t in a faction. What you have to do in a faction is up to the faction itself.
- Each player should look for a role in his group. Either as a bounty hunter, or dealer during transportation and protected. Everything is up to you and/or your faction.
- You can also become a outlaw who loots and captures ships and stations. But be aware! Maybe someone will suspend a bounty on your head. Also tell your victims before you destroy and loot them. Maybe they will give you what you want and no one is getting hurt.
- Factions have to introduce their name and goals (business, piracy) in the forum.
- To found a faction you have to be in a group with atleast 4 people.
- All factions that are not conform to the rules will be deleted at every first and third weekend of a month.
- Spawn location is 0, 0, 0. The area within 3,3,3 to -3,-3,-3 is a restricted zone. (No base building).
- Factionhomes have to be inside the boundaries 16,16,16to -16,-16,-16.
- There are certain Sectors where you can´t or shouldn´t (results in a temporary ban) fight of destroy bases. For this look at >>> Special Sectors
- Some Bases of certain factions are protected and some not.
- If your Base is in a sector that will be used for a event your base will be moved.
- The landing of large ships on planets is taboo. Ships above 7.500 blocks are forbidden to land (or dock) at or on planets.
- Building bases on planets is permitted.
- The salvage of planets is restricted to salvage cannons (in a sane size) and without oddsym mode 'build block' (building withthe build block on planets is allowed but not with 'sym mode') Extreme salvaging impacts server stability and performance.
- One ship per faction (only for factions!)
- Ship limitation of 1,500,000 blocks
- Maximum length 600m
- Ship limitation of 750,000 blocks
- Maximum Length 500m
- Maximum shooting distance 1.75 km
- The setting for weapon range should be 25 % and not exceeding 1.75 km. If other values are changed, you have to ensure that the range is not above 1.75 km.
- 10 per person (with exceptions)
- The permissions of your blueprints must be changed immediately after the upload. There shall be no check in the "Others" are available that can access any other player on your blueprint. If this is not done after a warning, the blueprint gets deleted immediately!